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ARCANE JOURNAL: THE RAZING OF WESTERLAND

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ARCANE JOURNAL: THE RAZING OF WESTERLAND

ARCANE JOURNAL: THE RAZING OF WESTERLAND 

For generations, the Marauder tribes of the Shadowlands have let winter’s winds carry their wolfships across the Sea of Claws, bringing destruction to the shores of Westerland. Led by Frydaal the Chainmaker, these raiders have grown ever stronger and more ruthless, returning year after year to plunder and burn. The Razing of Westerland explores this brutal conflict and delves deeper into the ferocious cultures that fight beneath the banner of Chaos.

Product Info:
This 48-page softcover Arcane Journal expands your games of Warhammer: The Old World, focusing on the cold, unforgiving Shadowlands and the warrior societies that thrive there. Inside, you’ll find lore, campaign rules, scenarios, and new ways to field the infamous Marauder Tribes alongside the great Chaos warlords they follow. The supplement also introduces Path to Glory rules for developing any faction into a rising power through ongoing campaigns, plus magical artefacts steeped in the twisted traditions of the north.

Contents:
Westerland Aflame – A narrative recounting Frydaal the Chainmaker’s invasion, detailing the tribes, champions, and warbands that take part in the assault.
The Path to Glory – Full rules for running Old World Path to Glory campaigns where armies grow, conquer, and evolve across linked battles.
Marauder Tribes – Detailed profiles, Chaotic Traits, and the belief systems of the Shadowlands’ clans, including their various cults and customs.
Artefacts of the Shadowlands – A collection of magical items, cursed or revered, available to any army.

This supplement requires the Warhammer: The Old World Rulebook, Ravening Hordes, and Arcane Journal: Warriors of Chaos. To start a Path to Glory campaign, Arcane Journal: The War of Settra’s Fury may also be needed. All are sold separately.

Please note, due to Games Workshop policy we are not allowed to sell this product internationally outside of Canada. If added to cart, it may prevent checkout for international customers. International orders containing new Games Workshop products will be cancelled.

$16.05
ARCANE JOURNAL: THE RAZING OF WESTERLAND
$16.05

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ARCANE JOURNAL: THE RAZING OF WESTERLAND 

For generations, the Marauder tribes of the Shadowlands have let winter’s winds carry their wolfships across the Sea of Claws, bringing destruction to the shores of Westerland. Led by Frydaal the Chainmaker, these raiders have grown ever stronger and more ruthless, returning year after year to plunder and burn. The Razing of Westerland explores this brutal conflict and delves deeper into the ferocious cultures that fight beneath the banner of Chaos.

Product Info:
This 48-page softcover Arcane Journal expands your games of Warhammer: The Old World, focusing on the cold, unforgiving Shadowlands and the warrior societies that thrive there. Inside, you’ll find lore, campaign rules, scenarios, and new ways to field the infamous Marauder Tribes alongside the great Chaos warlords they follow. The supplement also introduces Path to Glory rules for developing any faction into a rising power through ongoing campaigns, plus magical artefacts steeped in the twisted traditions of the north.

Contents:
Westerland Aflame – A narrative recounting Frydaal the Chainmaker’s invasion, detailing the tribes, champions, and warbands that take part in the assault.
The Path to Glory – Full rules for running Old World Path to Glory campaigns where armies grow, conquer, and evolve across linked battles.
Marauder Tribes – Detailed profiles, Chaotic Traits, and the belief systems of the Shadowlands’ clans, including their various cults and customs.
Artefacts of the Shadowlands – A collection of magical items, cursed or revered, available to any army.

This supplement requires the Warhammer: The Old World Rulebook, Ravening Hordes, and Arcane Journal: Warriors of Chaos. To start a Path to Glory campaign, Arcane Journal: The War of Settra’s Fury may also be needed. All are sold separately.

Please note, due to Games Workshop policy we are not allowed to sell this product internationally outside of Canada. If added to cart, it may prevent checkout for international customers. International orders containing new Games Workshop products will be cancelled.

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